The battle of Sharksbane Wall raged on with the fate of Myth Nantar in the balance. The Knights of Goldenhawk Tower continued to battle the Sahuagin and their reinforcements trying to push them back through the breach in the wall of coral. At long last the Fleshtearer Shark, raised from a pup by The Sahugain Baron, made its save and forced Quagmire out of its body and regained control over itself. Unfortunately both Quagmire and Shan Val used their magic to damage the shark and force it to bite and tear at its master the Baron continually. At last the creature had enough and swam like a demon around Praxis and Quill and dove straight for its chief tormentor Quagmire. Just before the huge rows of teeth clamped down on Quagmire’s tender flesh, Shan Val used his Corellon’s Boon to cast a Dimensional Vortex, teleporting the shark away from Quagmire and right in line with The Baron, whom he tore into yet again.
Praxis was holding the line but taking incredible punishment from the Baron’s unrelenting trident and claw attacks. He almost went down but luckily Dorian used some healing magic just in time. Likewise Quill too felt the brunt of The Baron’s attacks when the onslaught turned to him churning blood into the water. Quill fell before the attacks and his body floated unconsciously in the water bleeding profusely. Dorian again saved the day, healing Quill and bringing him back into the fight.
Finally the Baron and the shark were defeated. The sahuagin now leaderless, lost their direction and leadership and in their blood frenzy were confused and chaotic. They were beaten back beyond the wall. With the battlefield under their control, the Knights moved in to secure the breach allowing the sea elves time to heal the damaged coral. Denari the sea elf druid used her magic to heal the coral and restore the Sharksbane Wall.
Aravae Daudil, the coronal, contacted the party through message magics and complimented them on their victory. She then asked them to turn their attention to a sea elf noble who needed some help. The Coronoal’s handmaiden, Sauriel Silverkelp led the party to the estate of Delgaunt, a sea elf noble. The noble asked them to investigate the Cormyrean Trade Delegation. The messengers Delgaunt had sent to the Cormyreans have not returned and he grows worried. Cormyr could be a valuable ally in the war for Myth Nantar and the sea elves need their help.
Sauriel led the party to the trade district and to the manor house in which the Cormyreans were staying. After searching the estate, they found no one home but did find some nasty clues. Blood and broken furniture indicating a fight, bloody tracks leading to particular areas, dead sea elf bodies hidden away beneath a trap door,and no sign of the humans.
The party found a journal belonging to Phariel, the Corymrean Noble. It had some interesting clues:
A Cormyrean Noble’s Journal
You have discovered the personal journal of Phariel Alsevir, a young nobleman of Suzail. Phariel was sent to open trade negotiations with Myth Nantar on behalf of the Forest Kingdom, bringing with him two Purple Dragon Knights, Agror and Rathien, and a War Mage, Duwyn.
Phariel is a meticulous chronicler, detailing each day what he and his companions ate, where they went, who they spoke to, and other details. You get the sense from reading his thoughts that Phariel is both curious and quite perceptive.
Phariel has a great deal to say about his companions as well. Of the two Knights, Agror is consistently described with words like “courageous” and “the bravest man I ever met.” Rathien, on the other hand, is described as “friendly and talkative.” Reading through their exploits, Agros seems like the one who usually gets into trouble, while Rathien seems to favor diplomacy, only resorting to the sword when necessary.
As for the War Wizard, Phariel is reticent in his descriptions of her. There is a sense that perhaps the two of them were romantically involved at one point, but the relationship may be over. Phariel perhaps feels some guilt over this; although details are scarce, he regularly mentions that Duwyn is “generous” and “forgiving.”
Phariel’s diary also reveals that he had a personal reason for coming to Myth Nantar. He believes that he is a descendant of an ancient Royal Mage of Cormyr named Jorunhast who was exiled from his homeland and eventually settled in Myth Nantar. Though Jorunhast’s name was cleared, he chose not to return to Cormyr and instead lived out the rest of his days in the City of Destinies, even serving on the Nantarn Council.
According to Phariel’s research, Jorunhast had a personal research library and alchemical lab elsewhere in the city. Perhaps you are not the first to read this journal…
Using dead man’s site ritual, the party discovered that the sea elf guards left by Delgaunt and the the couriers sent by him had been killed by the Cormyreans. It also showed images of the Cormyreans fighting each other. A trail of slime leading from the privy in the guardrobe also created some suspicions. Quagmire examined it and was convinced it was of aberrant nature. Another ritual allowed the party to ask questions of the privy room itself. They found that a small tentacled creature had entered through the toilet, and left out the door to the room. Along with the journal the party found an enchanted bridle that Quagmire swiped from the manorhouse and later gave to Praxis.
Having exhausted their search of the manorhouse, the party followed their only concrete lead to a next step by asking Sauriel Silverkelp if she knew of the Jorunhust library that was referenced in the journal. She confirmed that she did and took the party there. Quill told her then to report back to The Noble Delgaunt and explain what they had found at the manorhouse and that there might be trouble at the library. She left and the party entered.
By having Sulee fly up through the library and investigate with stealth, they found the Cormyreans rifling through books, scanning them and casting them aside. They were essentially trashing the library clearly looking for something…